關於 Donkey Kong?
《Donkey Kong》是一款由任天堂開發,於 1981 年發行的標誌性街機遊戲。由著名設計師宮本茂設計,它常被譽為平台遊戲類型的開創者,並將敘事元素引入電子遊戲。玩家控制跳躍人 (後來稱為瑪利歐),他需要在工地上穿梭,拯救他的女友寶琳,從標題巨猿 Donkey Kong。

如何遊玩 Donkey Kong?

基本控制
使用搖桿控制跳躍人 (瑪利歐) 移動,並使用跳躍按鈕越過障礙。時間和精準度對於在關卡中穿梭至關重要。
《Donkey Kong》是一款由任天堂開發,於 1981 年發行的標誌性街機遊戲。由著名設計師宮本茂設計,它常被譽為平台遊戲類型的開創者,並將敘事元素引入電子遊戲。玩家控制跳躍人 (後來稱為瑪利歐),他需要在工地上穿梭,拯救他的女友寶琳,從標題巨猿 Donkey Kong。
使用搖桿控制跳躍人 (瑪利歐) 移動,並使用跳躍按鈕越過障礙。時間和精準度對於在關卡中穿梭至關重要。
player
OMG, Donkey Kong is such a classic! The way it blends story with gameplay is just *chef's kiss*. Totally ahead of its time!
player
Just played Donkey Kong for the first time and wow, it's addicting! Those barrels tho... they're the bane of my existence lol.
player
Donkey Kong is the GOAT of platformers. The levels, the mechanics, everything is just so well thought out. Nintendo really nailed it!
player
Every time I play Donkey Kong, I find something new to love. It's a masterpiece that never gets old. Nintendo, you legends!
player
Donkey Kong's jumping mechanics are so satisfying. When you nail that perfect jump to dodge a barrel... feels so good!
player
The challenge in Donkey Kong is real, but that's what makes it so rewarding. Beating Donkey Kong feels like a true achievement.
player
Playing as Mario in Donkey Kong is such a trip. It's like seeing the birth of a legend. Nintendo really created something special here.
player
Donkey Kong's level design is genius. Each stage feels unique and keeps you on your toes. A true classic in every sense.
player
Those barrels in Donkey Kong are no joke! But man, when you finally get the timing down, it's the best feeling ever.
player
Donkey Kong is more than just a game; it's a piece of history. Playing it feels like stepping back in time to where it all began.